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3D Animation
Responsible for all animation.

Motion capture mixed with keyframe animation.
Responsible for all animation, directing and mocap acting.
"Phoenix" Model + Textures
I was responsible for modeling the armor and hair of this character.
Not solely responsible for: boots, diadem, body, pants, shirt.
Textures for everything are done by me. I used painted normals on the skin for a painted look.




Textures by me in Substance Painter

Textures by me in Substance Painter,
Rendered in Flair

Wings modeled in Maya, hand-textured in Substance Painter

More bloody textures, mortal Brynja

Render test in Unreal Engine
with Nuke compositing

Render test in Maya

Render test in Unreal Engine
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